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-
- #import <appkit/appkit.h>
-
- #import "RIBCommand.h"
-
- @interface RIBMakeTexture:RIBCommand
- {
- char *pictureName, *textureName, *filterFuncName;
- RtToken sWrap, tWrap;
- RtFloatFunc filterFunc;
- RtFloat sWidth, tWidth;
- }
-
- - setPictureName:(const char *)newPictureName textureName:(const char *)newTextureName
- sWrap:(RtToken)newSWrap tWrap:(RtToken)newTWrap filterFuncName:(const char *)newFilterFuncName
- sWidth:(RtFloat)newSWidth tWidth:(RtFloat)newTWidth;
-
-
- @end
-